Here is Uros' calendar, these dates are also shown ingame, so if you're confused you just have to look at where you show who is online to see the quickglance date!
Server Time Scale
• Daily Cycle: 1 in-game day = 55 minutes IRL
• Daily Pace: ~26 in-game days pass every 24 IRL hours
• Yearly Cycle: 1 in-game year = exactly 365 days
• IRL Equivalent: 1 in-game year = 14 IRL days (2 weeks)
• Seasonal Length: 1 season ~3.5 IRL days
Character Aging Mechanics
Automatic Aging:
Your character ages 1 IC year every 2 IRL weeks (matches the standard calendar pace).
Manual Aging:
At the 2-week mark, you will receive a notification that your character is due an age-up. You may delay up to 2 additional weeks, aging up automatically after 4 IRL weeks at maximum delay.
Days of the Week-
1. Dawnday
2. Galeday
3. Sparkday
4. Hearthday
5. Frostday
6. Duskday
7. Starday
Calendar at a Glance-
1. Rime — Frostfall — 31 days
2. Hearth — Frostfall — 31 days
3. Aurora — Frostfall — 28 days
4. Aura — Thaw — 31 days
5. Dewfall — Thaw — 30 days
6. Bloom — Thaw — 31 days
7. Apex — Solstice — 30 days
8. Scorch — Solstice — 31 days
9. Cinder — Solstice — 31 days
10. Gale — Tempest — 30 days
11. Squall — Tempest — 31 days
12. Gloom — Tempest — 30 days
A complete Uros year contains 365 in-game days.
Frostfall (Winter)
Daylight Cycle: ~27.5 min day / ~27.5 min night
Conditions: Extreme cold, snow, longest nights, ambient magic sparks.
Months:
• Rime — 31 days
• Hearth — 31 days
• Aurora — 28 days
Season Length: 90 in-game days (~3.5 IRL days)
Thaw (Spring)
Daylight Cycle: ~37 min day / ~18 min night
Conditions: Melting ice, heavy rains, fogs, blooming flora, active magic currents.
Months:
• Aura — 31 days
• Dewfall — 30 days
• Bloom — 31 days
Season Length: 92 in-game days (~3.5 IRL days)
Solstice (Summer)
Daylight Cycle: ~41 min day / ~14 min night
Conditions: Intense heat, longest days, scarce rain, risk of overheating in heavy gear.
Months:
• Apex — 30 days
• Scorch — 31 days
• Cinder — 31 days
Season Length: 91 in-game days (~3.5 IRL days)
Tempest (Fall)
Daylight Cycle: ~37 min day / ~18 min night
Conditions: High winds, falling leaves, violent storms, rapidly decreasing daylight.
Months:
• Gale — 30 days
• Squall — 31 days
• Gloom — 30 days
Season Length: 91 in-game days (~3.5 IRL days)
The modern Uros calendar uses AU (After Umbria), marking the arrival in Umbria as the beginning of the new era. Dates before or alongside this system may also be represented using the Athosian Old Age / Old Calendar (OA).
Standard date format
14th Cinder, 0 AU
Dual-calendar examples
Umbria: 14th Cinder, 0 AU
Athosia: 4623 OA
Short form: 4623 OA / 0 AU